Nvidia RTX 2080 & 2080 Ti review

Nvidia RTX 2080 & 2080 Ti review

NVIDIA RTX 2080 and 2080 Ti review: 4K 60 FPS and More

Nvidia RTX series

NVIDIA's new RTX graphics cards are for the gamer that needs it all. I'm discussing 4K gaming past 60 outlines for each second, with the graphics settings dialed to the maximum. Both the RTX 2080 and RTX 2080 Ti are a huge jump past NVIDIA's last GPU age, yet they're something other than the highest quality level of 4K gaming. They additionally bring the likelihood of ongoing beam following - a light rendering innovation that used to be held for huge spending plan CG films - to buyers out of the blue. Furthermore, that can possibly change the gaming scene for eternity. 


NVIDIA's RTX 2080 is a gigantic jump over the GTX 1080 as far as crude execution. Furthermore, while we're captivated by NVIDIA's beam following and AI rendering innovation, it's too soon to tell how helpful they'll be. 


  • Solid 4K gaming near 60 FPS
  • Excellent cooling
  • Ray tracing tech has potential


  • More expensive than NVIDIA’s last generation
  • Few games optimized for its new tech


The RTX 2080 Ti is the quickest purchaser video card today by a wide margin, however, you'll need to pay the consequences for the benefit of owning one. And keeping in mind that we're captivated by NVIDIA's beam following and AI rendering innovation, it's too soon to tell how valuable they'll be. 


  • Excellent 4K gaming performance well beyond 60FPS
  • Excellent cooling
  • Ray tracing tech has potential


  • Much more expensive than NVIDIA’s last generation
  • Few games optimized for its new tech
Nvidia RTX video cards


There's very little to say in regards to the GPUs generally, however. Their outlines aren't so ostentatious as the past age - there's only a cleaned metal cover that totally covers the cards. While despite everything it radiates an exceptional look and feel, it just feels somewhat oversimplified. That is not an immense arrangement since they'll be secured away from your PC case more often than not. All things considered, what makes a difference is what's inside. Furthermore, the two cards include some surprising specs. 

The RTX 2080 Ti sports the new Turing TU102 GPU with 4,352 CUDA centers, or, in other words, calls its parallel handling design. What's more, it incorporates some new abilities never found in a GeForce card, including 68 committed RT or beam following centers, and 544 Tensor Cores for dealing with AI. The RTX 2080, in the interim, has 2,944 CUDA centers, 46 RT centers, and 368 Tensor centers. In examination, NVIDIA's last lead GPU, the GTX 1080 Ti, had 3,584 CUDA centers and... that is it. Despite the fact that that number is higher than 2080, the new card's enhanced design gives it a huge speed support. 

For gamers, those numbers truly imply a certain something: the 4K gaming background they've been longing for. While NVIDIA's past cards gave us an essence of 4K, and now and again the 1080 Ti could even approach 60 FPS, generally you needed to make do with rates somewhere in the range of 30 and 50 FPS. That is still exceptionally playable, however, it was a stage down from the plush execution PC gamers are utilized to when outline rates routinely go well past 60 FPS. 

GTX 2080 TIGTX 2080GTX 2070
CUDA Cores4,3522,9442,304
Tensor cores544368288
RT cores684636
Memory bandwidth (GB/sec)616448448

Beforehand, in the event that you needed that kind of speed in 4K, you'd need to spend for two 1080 Tis. So beyond any doubt, in case you're searching for crude speed, these new cards have you secured. In any case, NVIDIA likewise needs to accomplish more to persuade gamers to overhaul, particularly since the jump to 4K is anything but an extremely detectable jump past 1,440p gaming. That is a noteworthy motivation behind why NVIDIA has invested so much energy building up beam following this year. It's an innovation that gives designers a chance to paint articles and conditions with light emissions from a source, like the way light works in reality. Up to this point, designers have mostly depended on rasterization, the conventional strategy for rendering 3D scenes with polygons. 

Ray tracing is a central motivation behind why Hollywood movies have an additional sheen of value that amusements have attempted to accomplish. Be that as it may, motion picture studios depend on render ranches and heaps of figuring capacity to complete their work over a significant lot of time. NVIDIA is endeavoring something considerably more troublesome: Ray following continuously. It's not the only one, however. Microsoft additionally reported help for beam following in Direct X 12, however that won't land until the October Windows 10 refresh. AMD will likewise bolster the innovation in its ProRender motor, however, it hasn't reported any equipment yet. 

NVIDIA is adopting a hybridized strategy to constant beam following, where it'll work nearby customary rasterization. The RTX GPUs can utilize the innovation for delivering things like shadows and gleaming reflections. NVIDIA is likewise utilizing the majority of the intensity of the new GPUs in more productive ways. New shading strategies can render bits of a casing at lower goals, like how VR headsets minimize content around your fringe vision. 

The RTX GPUs are likewise breaking new ground with DLSS, or profound adapting super inspecting, an enemy of associating strategy that depends on those Tensor AI centers. Essentially, NVIDIA runs diversion symbolism through a supercomputer, which makes a calculation particular to that title to enable the Tensor centers to smooth out harsh edges. In a perfect world, that implies you can get the advantages of hostile to associating without a colossal execution hit. 

The drawback with these new advancements is that engineers will require time to execute them. Up until this point, NVIDIA has a cluster of titles like Shadow of the Tomb Raider and Final Fantasy XV on board, however, don't anticipate that numerous more seasoned titles will get refreshed instantly. 


The RTX cards' shocking execution is significantly more articulated in different titles. I saw between 90 to 110 FPS on the 2080 Ti while playing Destiny 2 of every 4K with high settings. Honestly, that is likewise a diversion that ran appropriately in 1080, with execution somewhere in the range of 65 and 75 FPS. With the engineered 3DMark TimeSpy Extreme benchmark, the RTX 2080 Ti scored an astounding 6,407, while 2080 got 4,909, and 1080 achieved only 3,227. 


The third party 2080 Ti and 2080 cards will begin at $999 and $699. The Founder Edition RTX 2080 Ti and 2080, which we inspected, are accessible for $1,199 and $799. For that slight premium, you get NVIDIA's astounding vapor chamber cooler and overclocked cards out of the case. What's more, in case you're meaning to spare a touch of money, however, need the most up to date engineering, there's likewise the RTX 2070 for $499. Much like the GTX 1070, that'll likely be the best parity of cost and execution for some gamers, particularly once you begin overclocking. 

The greatest drawback with the majority of NVIDIA's new GPUs is their high costs. Beforehand, you needed to spend around $599 for 1080 and $699 for the 1080 Ti. Presently, the organization's mid-run offering is crawling up to $500 from around $379 for the GTX 1070. You can likewise expect a somewhat slower and less expensive RTX 2060 down the line, also. 

At the end

RTX 2080 ti

Considering the above test and the various specs and pricing, one can without much of a stretch tell if the RTX video cards can or can not change the gaming experience. But they're as yet noteworthy as updates over the past age, particularly in the event that you've been salivating at the prospect of strong 4K 60 FPS execution. In any event, it's decent to see NVIDIA investigating other overhaul roads outside of crude pull.full-width

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